I am Daft Bit

Written by Jason Leavey on July 30th, 2012. Posted in Bit Features, Features, Gadgets, Gaming, Geekery

Over two years ago, I, Jason Leavey — started DaftBit.com, a blog dedicated to all things gaming, gadgets, and geekery. I had the same ambitious goals as every other tech-obsessed lost soul floating through their mid-twenties; aspirations of revolutionizing the Internet and online journalism by inventing a wheel that was invented years prior. I wanted to develop an immensely popular site which would provide a constant flow of news about the biggest stories and features relating to geek culture, whether that be software reviews, announcements of new technology products, or geekery in the form of the latest Zelda-inspired Etsy creation. In some ways, I succeeded.

Guys With Games – Marble Madness

Written by Jason Leavey on June 26th, 2012. Posted in Bit Features, Gaming

Our third entry in the GWG series features one of my favorite NES titles.

Marble Madness featured incredibly difficult level design, where players had to navigate their marble throughout a downward maze of sorts to the finish line.

I’m still blown away that no next-gen sequel has been developed, but I’m still optimistic. After you’re done drooling, I suggest you dust off your old MM NES cart for old time’s sake.

Guys With Games – Rad Racer

Written by Jason Leavey on June 14th, 2012. Posted in Bit Features, Gaming

And now the second installment of our Guys With Games series, featuring this Rad Racer with some rad abs. That is all I need to say, really.

Here’s the first entry if you missed it.

DaftBit – Guys With Games #1

Guys With Games – Muscles and NES cartridges

Written by Jason Leavey on June 9th, 2012. Posted in Bit Features, Gaming

I decided to start a new segment here on Daft Bit called “Guys With Games.” Similar to the popular site Guys with iPhones, this segment will feature safe-for-work images of guys suggestively holding games. To start off the segment, I present you with a jock and a NES cart.

Some may be real, some may be photoshopped, but all GWG posts will be enticing… or just weird.

Enjoy.

Half-Life 3 will soon be mine

Written by Pete Betcher on February 7th, 2012. Posted in Bit Features, Crafts, Gaming

All of this waiting for when Valve is ready is just silly, so I recently decided to take matters into my own hands. I have offered the company that Freeman built something that they can’t possibly refuse, that awesome lamp I made. Now, don’t ask how I did it (after all I wouldn’t want everyone flooding the market with them, and, thus, lowering the value of my offer would I?), just accept the fact that the process lands somewhere between making cookies, and alchemy.

I have approached Valve with an email, and I have to say, I like my chances. Click on to read the email in full.

What’s the story?

Written by Tim on February 6th, 2012. Posted in Bit Features, Features, Gaming

Being a fan of fighting games, I usually harp on the pre-order and anxiously await the release date following every possible article that comes out about it until the game is finally in my hands. Where some gamers pass over the genre in lieu of the punch, kick, uppercut stigma, I always found myself drawn into the back story of it all.

For me, reading through the character profiles leads me into choosing who I will start the game off with, solely for the fact that I want to see how their part in the game plays out. I think about the good ol’ Street Fighter games and seeing Blanka as this green dude with orange hair and, wait… he has electricity powers?! Come to find out, he was in the plane crash and was subsequently shocked and mutated — oh now it all makes sense.

Mario Kart Deserves Better

Written by Pete Betcher on December 10th, 2011. Posted in Bit Features, Gaming, Reviews

Too often, reviewers (and their cohorts) hide behind the “reviews are opinions and can’t be wrong” defense. While this may be based on a true principle, let’s be honest, it holds water like a gym sock. Reviews are much more than opinions, and are expected to give readers (or viewers or listeners) exponentially more than “I didn’t like it.” When your paper on Lord of the Flies came home with a big red C+ on the top, did you pull the opinion card then, as well? How did that work out?
Reviews should be complete, insightful, accurate, and honest. Even if a reviewer doesn’t like a subject, they should be able to apply their (presumably larger than the reader’s) pool of knowledge to see the merits and shortcomings from the perspective of those potentially interested. If they cannot, perhaps they shouldn’t be clacking away at their keyboards about it. For example, I know diddly about marching band, so please don’t approach me with questions about those twirly baton things, and I’ll do my best not to write about them. Daft Bit’s critiCritic turns the table on the aforementioned reviewers, and subjects them to the same judgemental stare they are used to doling out. Whether that is to applaud, question, or scold is up to the reviewer.
I bring you, critiCritic: Jim Sterling’s Mario Kart.

Confession Booth — We’re All Fake Gamers

Written by Jason Leavey on December 7th, 2011. Posted in Bit Features, Gaming

 

There are literally hundreds of video games released every year, so it’s impossible for gamers to take part in every new gameplay experience available. Even if you were to focus solely on playing high-quality well-reviewed blockbuster titles, there’s no shot you could find the time to play them all. This topic marks the perfect start to a new feature segment here on Daft Bit, called Confession Booth.

Confession Booth will allow our staff to expose a long-hidden personal confession, one which will likely cause high levels of embarrassment or shame. To kick off the new feature, I’m picking a topic that has shame written all over it, one I am confident that every gamer can relate to: lying to friends that you’ve played a game.

Xbox hacked! Gamertag stolen!

Written by Jason Leavey on November 13th, 2011. Posted in Bit Features, Gaming

Earlier this week, I booted up the ol’ Xbox 360, as I wanted to play Black Ops one last time before placing it in a dusty box as a result of an inevitable Modern Warfare 3 addiction. First thing I noticed after boot up was a different looking dashboard, where only two rows of content were displayed — I quickly realized it was because I was no longer signed in with my gamertag. No big deal. As expected, I booted up Black Ops and figured I’d just sign-in within the game. That is until I was told my gamertag was invalid. Womp.

I’m really fucking excited for new Zelda

Written by Jason Leavey on November 5th, 2011. Posted in Bit Features, Gaming

I’m not sure if I’ve made it clear before, but I’m a huge Zelda fanatic. One of my earliest childhood memories was playing Zelda II: The Adventures of Link on my yellow and white checkered linoleum floor, in a room in my house my brother and I dubbed the “Playroom.”

I was born in 1985, the birth year of the Nintendo Entertainment System. Before I even knew what a video game was, my parents awesomely purchased an Atari and a NES, effectively starting my gaming obsession, at around age three. Sure, Atari had some great arcade games, but NES gave me the Super Mario franchise and two Zelda classics, games that shaped my imagination, creativity, and taught me the ability to conquer any quest. It was Link, however, who would become my personal hero for the next twenty-something years.

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